RECOMMENDED USING THE DOWNLOADEBLE VERSION, CAUSE THE WEB VERSION HAS SOME PROBLEMS FOR SOME REASEON, BUT IT IS PLAYEBLE. LEVEL 7 HAS A BUG, SO SKIP IT OVER BY CHANGING YOUR SAVE FILE IN YOUR appdata/Roaming/Godot/Scaled-Gravity/save.cfg file.

This game was made in 50 hours!

A short, physics based puzzle game with 15 levels and around half-one hour playtime.

Little help with level 1 in the screenshots.

Controls:

- Click the "NEW PLANET" button

- Then the planet will follow your mouse around

- Press LEFT CLICK to make it stop following you

- Scrool up and down to change it's scale

- Press RIGHT CLICK to confirm

- Then it will start pulling your player do to it's gravity.

The player gets pulled only to your largest planet!

- You can zoom after pressing the middle mouse button.

- Next scroll up or down and you will change the camera's zoom

- Exit zooming with the middle mouse button

- If you're zooming and press both left and right click at the same time you reset the zoom.


Credits:

Game engine: Godot 4.7.1

Development: Citrom Games

Game Jam: Kenney & KayKit Jam 2026

Assets: Kenney

Soundeffects: Pixabay

Updated 4 days ago
Published 6 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorCitromGames
GenrePuzzle
Made withGodot
Average sessionAbout an hour
LanguagesEnglish
ContentNo generative AI was used

Download

Download
V1.0Win.zip 74 MB

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